Posted October 31, 2025 by BCBCC
Hey, thanks to everyone who has downloaded 0.21a and played. I wanted to give a quick roadmap update for what's coming next for Learning Curve. The explanation of 0.3 contains some spoilers for what's in the game so far, so if you haven't had a long conversation with Master Osgood you may want to skip reading that for now.
0.21 small update: Starsight is just edging out Academy in the survey, and Starsight aligns well with what I have planned for 0.3, so that'll be the next small update. Small updates don't progress the main storyline any further, but they add a bit more depth and flavor to the world. I'm hoping to have this ready for testing around October 10th, and released by October 17th.
0.3 major update: I think I've said this before, but from now on each major numbered updated will progress the main storyline (Graham's Lumberjacking). I have the main points planned out, so each update will add one or two of them. This update will involve Starsight and Starlight Manipulation. I started this game without much background worldbuilding, but once it got big and I had to do some of that I thought it would be interesting to have a world with no Gods, but powerful mortals who were capable of making Relics that granted some of their power. Hence the building that looks like a church (and yeah, the default RPGmaker graphics definitely intend for it to be a church) is instead the Reliquary, a place where Master Osgood and his acolytes hold several relics, and Osgood himself can make more - his Master skill is Observe, and he makes the observer amulets that Foreman Taylor at the lumberyard (and others) can use to track people's skills. In 0.3, Graham is going to start to learn Starlight Manipulation and how to create his own relics.
Other things to know:
I think that's it. Thanks again to everyone who has played, and see you next update!