Posted October 31, 2025 by WitchPotion
The week was spent preparing for the redesign of the game, creating a new concept of training and working on the system of interaction with customers. These are crucial aspects that will help players to get into the game more smoothly.
As you know, we have started to create a full game start and detailed training that will replace the existing time cues. And we also started to prepare for the addition of a chant - the very mysterious gag that you might have seen on the game posters. It will have a number of important functions, and learning among them is not the last.
The appearance of new locations required a detailed rework of the project hierarchy, as the characters who come to the house differed slightly in functions from those that appeared in the tavern. Changed the pattern of communication, interaction, transmission, etc. So now the behavior of the characters will be tied to the location where they are at the moment, and it’s very cool! What else has been done:
The week has gone quickly, the project is developing and we want to thank once again all those who take an active part in the voting, shared fiddleback and ideas! This is very important and useful for the project.