Devlogs
Bug Fixes
The Jam's finished, which means I can finally upload some new bug fixes and adjustments! Congrats to the winners, it was very well deserved.
Fixed issues:
- Eating before 5am caused a softlock
- Audio persisting after dialogue box is closed
- Some work dialogue wasn't displaying, this should be fixed now
- The work option should stop being displayed after working once
- Available activities should update properly after one of them is selected
Balance fixes:
- Increased the amount of sanity degredation needed to trigger the bad ending
- Lowered the moving house option cost and increased the amount of money earned by working. This should make it possible to achieve the good ending, but still really difficult.