Posted November 14, 2019 by zalphor
Update 2:
2 New levels.
Mega Funnels!
A maze!
Launcher platforms added - Tuned launcher platforms to also control drag to prevent range exploit.
Collectible coins added - each coin has a score value of 1.
UI added for collectable coins.
Camera reorientation added - Camera can finally change based on portion of the map entered.
Delicate checkpoint "bug" mitigated - Checkpoints werent carrying their partner transforms when moved. moved necessary transforms.
Jumping added - Functions but not while moving quickly.
Planned changes for Update 3:
Temporarily add triggers to platforms before jumps to ensure the player can roll and jump at the same time.