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v1.2.3 - Floor 8, new Dialog System, new Battle System, new Bag System, Halloween Event

Sword Pixel Online
A browser Sword Pixel Online made in HTML5

This month brought many updates and improvements to the game. Below are some screenshots and a list of changes. Plus, get ready for the upcoming Halloween event!

FEATURE

  • Implement Halloween Event
  • Implement new story quests for floor 8
  • Rework Register player process and Login (show message success/fail and loading)
  • Implement Tutorial
  • When new player is doing first 2 quests, will spawn only ragout rabbits
  • Balance Stamina Surge
  • Balance Stamina Recharge
  • Balance: increase axe mastery buff to 4 for skill level
  • Balance: SP Recovery from 10 sec to 8 sec
  • Balance: HP Recovery skill (time and hp recovery percent)
  • Balance craft tax from 100 to 70 (thanks to rick11242)
  • Balance price of armors and weapons on Eric Shop
  • Balance fishing game difficult
  • Add new fish "Pufferfish"
  • Add new crafts in Floor 02
  • Add new outfit "Male Dark Outfit"
  • Add new items in item shop (bag type)
  • Add massive sell items function
  • Add all types of weapon to basic form at start, rusty axe, rusty staff and rusty rapier (thanks 'rick11242')
  • Implement new graphic animations system (inside floor dungeon 7 and arcane labyrinth)
  • Implement new bag and weight system
  • Implement new Dialog and Quest system (from Floor 08)
  • Implement new job system: Crafter
  • Implement new Battle System in party in all battle scene
  • Add scene dialogue when dead (Thanks to Yang for his help with the creation https://x.com/Yaeng101)
  • Implement Level Up Modal
  • Add A and D movements to 'normal scenes'
  • Introduce chat different colors based on floor reached from a player
  • Rework Contracts Rewards
  • Graphic Rework of "players sprites" in scenes into pixel art and add effects animation

FIX AND REFACTORING

  • Floor 07 Dungeon: healthbar doesn't upgrade when use heal items
  • Critical bug reset Story Quest when no active quest, fix Origin Town, Torrine and all impacted points
  • When player in scene before battle is on right part of scene, if in battle attack it teleport in right part of battle scene
  • Fix switch in free position in party (graphic sync)
  • Fix new battle system fx mobs effects
  • Fix: when login in battle, if attack mob the player teleport uppre screen
  • Fix disconnect player game continue to run for 10 seconds (handle events disconnect and exit)
  • W A S D in chat doesn't work inside the Dungeon Floor 7 and inside battle (thanks 'TechnoBen')
  • Fix floor 6 mistery, error result message
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