Devlogs
Changes for 0.12
Changes
- Some UI adjustments
- Added cap for cooldown reductions
- Reduced heal effect in swamp levels
- Changed biome selection for biomes
- Added symbols for status effects
- Added separate normal and endless mode
- Added upgrade to reduce spread angle of projectiles
- Implemented healing fields
- Implemented saving for sandbox progress
- Changed audio effects for damage, jumps and level ups
- Changed end screen for training mode
- Implemented save games
- Implemented options for auto aim and auto battle
- Changed audio settings
- Added visual effect for level ups
Fixes
- Double spawn of user character in sandbox mode
- Wrong enemy faction for monsters in sandbox mode
- Some upgrades
- Black hole did not work with towers
- Effects did not despawn on heal levels
- Spawn boss spawned friendly enemies
- Multiplier for active effects was not used
Files
linux.zip 377 MB
windows.zip 372 MB