Posted October 29, 2025 by Sheep798
Digital Hunter: Black Rose is officially in Alpha!
This marks the first fully functional version of the game — featuring core progression systems, monster hunts, crafting, and life simulation all working together in one loop.
Thank you to everyone who has followed the game so far — your feedback helps shape every future update!
28 Monsters
4 Weapon Types with unique chance-based skills
28 Weapons( per weapon type ) & 28 Craftable Armors
Training, Contracts, Canteen, Farm, Ranch, Hatchery & Buddies
Nest System with egg drops
Improved UI & graphics across the game
These are already in my task list 👇
Some UI elements scale incorrectly on certain screens
Inventory & crafting interfaces will get another usability pass
A few drop rates & early-game stat curves still need smoothing
Some visual inconsistencies between monsters and equipment icons
QoL updates for menus and navigation
More armors and events
More interactions for Buddies & offline systems