Posted October 29, 2025 by Slem_m
This is a small little screenshot to picture our enemies pathfinding system. The blue area consists of every possible place an enemy can go, whereas the non blue area is where the enemy cannot go. Before we added pathfinding, enemies would not recognize obstacles and would be hard set on running into a wall if the player was on the other side.
I am super happy about this one. The buildings Hen came up with are amazing in my opinion, and I think they'll be a perfect addition to the forest town landscape.