Devlogs
📃 Alpha 0.12.1・Patch Notes
Posted October 29, 2025 by TheAresjej
#survival #sandbox #crafting #building #exploration #zombies #openworld #basebuilding #weathersystem #combat #stealth #adventure #farming #day-night #patchnotes #2D
ProSignal・Alpha 0.12.1
📃 Patch Notes
✨・NEW FEATURES・(8)
- Added a new workbench graphic.
- Added crafting time.
- Added new mushroom graphics.
- Added player lighting at night.
- Added the ability to build on bridges.
- Added item breathing animations.
- Added background blur when windows are displayed.
- Added the ability to change objects in build mode using Q/E.
💚・CHANGES・(15)
- Refined outlines of active objects.
- Refined rain code.
- Refined zombie collisions.
- Rewrote the code responsible for object interactions.
- Rewrote the code responsible for displaying the build mode UI.
- Rewrote NPC and zombie shading code.
- Swapped farming with object building.
- Removed random walking sound volume.
- Added missing slot animations in the inventory.
- Improved font loading before display.
- Changed the Store window label to Trade.
- Changed the autosave graphic.
- Intro has been disabled until further improvements.
- Refined NPC conversations in test mode.
- Changed Dev Mode color.
🐞・FIXES・(14)
- Fixed player animation speed.
- Disabled object use while the player was performing an attack.
- Fixed a bug where the mine animation was too fast.
- Fixed a bug where game over did not reset workshop categories.
- Fixed a bug where destroying certain objects did not remove collisions.
- Fixed a bug where barrels exploded from arrow shots.
- Fixed a bug where explosions did not destroy seedlings.
- Fixed a bug where building a floor under a broken window hid the glass beneath the floor.
- Fixed a bug where, in some cases, bushes with materials could not be collected.
- Fixed a bug where entering build mode did not close other windows except the inventory.
- Fixed a bug where hidden items showed a "0" tooltip.
- Fixed a bug where the experience bar outline was crooked on the right side.
- Fixed a bug where item hover SFX overlapped.
- Fixed an incorrect description of scrolling in build mode.
❤️ Feel free to suggest ideas and improvements!