Posted October 28, 2025 by Xubiod
This is my first Godot release in a while, and my first game release in literal years (2021). Oh god
I did learn a lot, especially with learning tools, like the map editor I used (TrenchBroom), how to model props (Blockbench) and even rig a humanoid model (Blender).
Fun stats from cloc:
29 GDScript files
861 lines of GDScript code
2 Godot shaders
30 lines of shader code
40 Godot scenes
84 Godot resources
0 comments (oops.)
I will probably write a longer postmortem after the jam period. I am very tired