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Public UPDATE - Kalyskah version 0.29.3

Kalyskah
A downloadable game for Windows

Hello everyone!

We’re finally here to bring you an update of Kalyskah!

There has been a long time between the last time we released something here and now, because we didn't want to update the game on itch in a way that it would remove content that you had already seen back when we were developing it in Unreal Engine 4.

This build gives you a small taste of what we’re preparing for the Prologue, with all the previous content improved + new quests for you to explore and find out. Some systems are still in development, especially in the open world, so a few known issues remain. We aim to have the open world systems ready in the first trimester of next year, which is when we plan to start Early Access. The biggest roadblock is behind us.

You’ll also notice we’ve temporarily removed the controller settings while we rework how game settings function. Don’t worry, we plan to bring them back as soon as possible, together with a quick switch for the AZERTY keyboard layout.

Also, if you could, play the demo on Steam, since we joined this Halloween's Screamfest and having more people downloading and playing the game there would boost our visibility in the page!

SUPPORT OUR GAME:

PATREON || SUBSCRIBESTAR || STEAM

FOLLOW OUR SOCIAL MEDIA:
DISCORD || TWITTER || INSTAGRAM || REDDIT || FACEBOOK


What you can expect in this demo:

A updates in the Prologue, which is the beginning of the open world. It has no fauna or enemies yet, but you can find around twelve small quests and events. You’ll get a glimpse of how Kalyskah’s legion worked before the events in Fallen Temple and try powers such as turning into a swarm of bats to fly.

What we plan to improve before Early Access begins:

• A more lively world.
• More quests.
• Rework on combat and powers, including hitboxes and clearer action feedback.
• More consistent save and load systems.
• Cheats.
• More areas to explore, including a small village where Kalyskah can sneak around and feed on people.

I don’t want to say too much about the demo, it’s better if you discover things for yourself. I hope you enjoy what we’re sharing today. The game’s still in development and we’ve got a long road ahead. Your feedback helps us steer the game towards something you’ll enjoy when it’s done.

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