Devlogs
Version 0.8.5
🧾 Devlog Update — “Atmosphere, Interaction, and Immersion”
🎮 Gameplay Improvements
- Added a new mechanic where the player automatically turns toward the enemy when caught, accompanied by a tense sound effect.
- Introduced a complete fog system that dynamically activates in specific rooms once their respective valves reach 100% pressure.
- Implemented a random event system that can trigger unique interactions or scares while turning the valves.
💡 Visual Enhancements
- Added a custom outline shader to highlight interactable objects when the player looks at them.
- Improved visual clarity and feedback for interactive hints — text prompts are now shorter and easier to understand.
- Introduced a subtle fog effect in multiple rooms, enhancing atmosphere and depth perception.
🏠 New Content
- Added the 3D model of the protagonist’s wife — setting up for upcoming story events.
- Implemented a new home task where the player prepares food for the children before school, expanding the domestic gameplay loop.
- Reworked the sleeping mechanic to include proper lying down and standing up animations for smoother transitions.
🐞 Bug Reporting & QA
- Introduced a new in-game bug reporting system that allows players to send detailed reports — including screenshots — directly to our Discord server for faster debugging.
This update focuses on making the world feel more alive — with new atmospheric effects, interactive improvements, and better immersion.
The next milestone will continue to refine the story events and expand player interactions. Stay tuned for more!