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Devlogs

v1.7.2

v1.7.2

- Minor bug fixes, changes, & improvements.

- Previously, there was a bug that allowed right-clicking the mouse to still allow menu access, cancel, as well as trigger events. I've made that a default feature moving forward & worked out the bugs to allow proper right-click function even in "Mirrored Mode".

- The "Middle-click Menu" feature may be removed at a later date as the above change makes it pretty unnecessary. I may add a new feature at some point to & tie that to the middle mouse button instead.

- Touch controls are still untested but should work as well. While you press on a draggable object you should be able to drag it, when you double tab an an event it should activate, and when you double tap an empty area it should open up the menu/cancel.

- Fixed-hover related event triggering.

- Fixed issues with drag & drop using custom dropzones.

- Updated the instructions section to clarify how to properly create custom dropzones post update.

- Added new & modified existing plugin options. Additions include the options to disable default dropzone creation, specify whether objects should auto-snap to the center of multi-tile/large dropzones, enable/disable event dragging, & make events hidden from hover detection.

- Added a new helper function to dropzones "myDropzone.isOccupiedAt(x, y)". This function checks whether an object is occupying specific coordinates within a dropzone. When auto-snap is disabled, this will let objects land on any unoccupied tile within a multi-tile/large dropzone. If enabled, landing anywhere within a multi-tile/large dropzone would snap the object to it's center.

Note: Auto-snap is disabled internally for custom dropzones without valid center coordinates; e.g., 2x2, 2x3, 4x4, 8x4, ect. Dropzone dimensions with valid centers include: 1x1, 1x3, 3x3, 3x5, 5x5, ect.

Download Mighty Mouse Plugin for RPG Maker MV
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