Devlogs
v. 0.1.2 bugs fixes and QoL changes
Boss Battles
 
- Added more abilities to boss enemies for increased difficulty and variety
 
Power-Up System
 
- Expanded power-ups beyond simple item type usage - more dynamic functionality
 
Combat Mechanics
 
- Fixed the heart drop over heal issue
 - Modified enemy "poof" death effect for better visual feedback
 - Updated heart drop sprite appearance
 
Weapons System
 
- Added how to switch between weapons during game play in instructions
 
User Interface
 
- Added sorting tabs to organize shop inventory
 - Fixed shop code error - game would crash when trying to use shop in pause menu
 - Fixed shop items that were non-purchasable
 
Spooky Mask Item
 
- Fixed where enemies continue running/moving instead of stopping when mask is active
 - Added visual timer to show mask duration remaining
 
Visual Feedback
 
- Implemented better visual indicators for player damage
 - Added visual timers for all items that require duration tracking
 - Enhanced overall visual clarity for timed effects