Devlogs
D&D but Shitty 2.0!
I'm about to run this game again and I've made some updates! Mainly formatting changes (including putting all the basic moves on one page!), but also:
- the "Smash Skulls" move is now just "Smash"
- the "Remember" move is now "Study"
- the "Defend" move is updated to include the possibility of rolling with Constitution to defend again poison/exhaustion/etc
- enemy stat blocks have been expanded to include size, initiative, damage and damage type, and a list of six actions
- more examples of enemy and NPC stat blocks
- a short section of advice for how to run a game tailored to specific classes
I've also uploaded the adventure that I intend to run (and have ran once before using this system!), which includes some of the same stat blocks and GMing advice.