Posted October 26, 2025 by Narcitheus
#devlog
My truck is still not fixed but I have stopped being a baby and started getting back on track, this week I decided to do some stuff that will be essential for making things feel better including screen shake aka indie dev everything seasoning and texture color modulations. The way I did screen shake should make it so I can use it anywhere I want as well as control how long it last and how strong it is very easily, color modulation is also pretty simple but I'm using an sdl2 function so I have a little less control than when I make my own functions (kant seem to turn thing white) but its not to bad.
next week as usual I'm just going to keep on chugging and hope I can get some stuff done I was sick all week and am just getting over it so things should be better.
Hopefully everyone has a good week that's all for this one.
Change Log
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-fixed enemy collision issue
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-fixed small game state bug
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-player turns dark read when hit now
-learning color modulation
-tweeking screen shake on hit already to much
-tweeking player hitstun
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-stopped screen shake from drifting 10x better
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-first attempt at adding screen shake pretty good
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-text and buttons now disappear when an option is selected
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-level up panel pops up when you level up exp set to 0
-fixed health bar text