Posted October 26, 2025 by JustEpyx
#Update #commodore 64 #platformer #sid #chipmusic #editor
For the Amiga40 event in Mönchengladbach October 2025, Hurrican (the programmer behind the Amiga version)
created a special edition of the game just for the occasion. This new version includes a few tweaks to the game’s controls.
With these changes, we’re hoping to make the later levels a bit more tactical and strategic to play.
This version has nothing to do with the C64 disk release, it only reflects the current state of the Amiga version!
That’s why this special update exists. The C64 disk version still needs to be reworked to match the new control scheme!
The disk version features 20 levels, a player score system, bonus points after each round, and trampolines!
As mentioned, I’ll now start implementing the new control system with all its details into the disk version,
maybe soon you’ll be able to give it a try too!
The online level editor has been outdated for a while, but with the latest Amiga version, it’s completely out of sync now. 😅
The gameplay logic and the variety of level objects have changed (and grown!) quite a bit.
That means I’ll have to rebuild the whole thing from scratch. I’ll tackle that once I find some time since,
yeah… it’s not just a quick update. It needs a full rewrite.
You’re still welcome to create more levels with the old editor just keep in mind that the test gameplay doesn’t reflect how the final game will play.
If the levels you create are really good, there’s still a chance they’ll make it into the Amiga or C64 versions.
I don’t know yet when the new editor will be ready — it’s just one of many projects on my list, hehe.