Posted October 25, 2025 by Delsus
- Fixed the monster encounter rate that was way too random.
- Added a warehouse system in the tavern, to store items if needed, for a small fee.
- Improved the tavern in many ways. It now has different sections :
- Drinks and rumors.
- Hiring mercenaries, to whom you can talk to and read their lore before making a decision.
- Tavern games such as coin flip and dice roll.
- Warehouse
- Added fishing, you can now fish from any water tile.
- Added three types of fish, uses to be added later.
- Added an item weight system. Items have different weights. Each character has a different max weight they can carry.
- Added new enemies.
- Enemies now have a chance to also drop items as loot.
- A few other bugfixes.