Posted October 25, 2025 by elMat3r
Today was a relaxed day for the development of the project, since this day we had classes and in that class they taught us the subject about Coyote-Time, which is giving the player a small window of time so they can survive something, such as the small time Mario has when jumping off a platform. Therefore, Coyote-Time comes from the Looney Tunes character because of the number of times he stays suspended in the air before falling.
So today wasn't much work and was more of a review of whether everything is working correctly with this new feature implemented and how to best distribute it at the design level.