Devlogs
big changes from the original release
in 11 days i managed to make exp, level and rebirthing systems but in those 11 days i never have managed to add an enemy, never has a feature been this useless.
anyways changelog:
- added dialogue
- added lighting
- remade the map / 2 scenes in total
- scene transitions
- npc behaviour disabled for now
- added and improved many ui elements
- added rebirthing (useless)
- added experience and level systems (useless)
- added attacking (useless)