Posted October 24, 2025 by Angelica
On Monday I learned that objects in a 2d world do in fact have a Z value, however it's just rotation instead of camera depth. I also learned that a snapping/clipping movement is different from fluid movement. If a certain condition is met, then the player will do action; this is called an IF check.
On Monday I added very basic movements to my player control script. I replicated this code with Mr. Cardoso's instruction.
NOT MY CODE, TAKEN FROM THE ASSIGNMENT'S SCHOOLOGY PAGE
I didn't face many obstacles this week! Besides a heavy workload, but I managed that just fine.
I want to finish my Geometry chapter test next week and get a high score.
Super awesome player movement code incoming
Will show in person!!