Posted October 24, 2025 by RedCat_Noodle
#Turnbasedcombat #Unreal #UE5 #Combat #Progress
Been working on getting the turn-based combat system running — and it’s finally coming to life!
Characters now roll initiative, line up in the right order, and cycle through their turns with a simple “Next” system. You can already see Mortis and the others taking position and preparing for action.
Still basic visually, but all the core logic is there — clean, fast, and expandable for abilities, status effects, and all the fun stuff later. Watching everyone snap into order and take turns just feels right.
Step by step, the world of Fray: Revelation keeps moving forward.