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A new physics simulation game on gravity!

Gravity Sandbox
A downloadable game

Gravity Sandbox is a 2D real-time n-body gravitational simulation sandbox built using Java and Swing, focusing on minimal UI and high-precision motion physics.
The game allows users to create self-evolving systems of celestial bodies and observe stable or decaying orbital structures through emergent behavior.

 Core Simulation

SystemDescription
Gravity Model Newtonian point-mass attraction using inverse square law
Integration Continuous real-time step-based numerical integration
Interaction Dynamic body creation, deletion, and repositioning
Stability Self-stabilizing orbits emerge naturally based on velocity, mass, and radius
Rendering Lightweight particle-based glow effects with motion trails

 Interaction & Modes

The simulation operates in multiple tool modes, toggleable by keyboard shortcuts:

ModeFunction
1 Add stars/planets with mass & initial velocity
2 Add and drag existing bodies to modify orbits
3 Create white holes (negative mass / repulsive gravity)
4 Delete bodies from the scene

These modes allow the user to repeatedly edit and reshape the gravitational system during runtime without resetting the simulation.

 Performance & Architecture

AspectDetails
Language Java
UI Framework Swing (lightweight, custom rendering)
Assets External raster glow-based sprites and trail rendering
Physics Tick Fixed timestep loop tied to repaint cycle
Input Mouse drag for placement and trajectory initialization
Memory Usage Minimal (no heavy engines or GPU APIs)
JDK Distributed with custom minimal runtime (jlink)

 Visual Rendering Pipeline

  • Bodies rendered with layered soft glow effect to simulate stellar luminosity

  • Motion trails generated by storing past path history (short-lived)

  • Black cosmic background for contrast and realism

  • No UI clutter — simulation is the visual focus

Design Philosophy

The game does not rely on predefined scripted systems.
Every orbital path, collision, decay, or ejection is a natural consequence of real-time gravitational math.
You design systems, not animations.

🗂 Planned / Extensible Systems (Future-ready)

  • Body-to-body collisions (merge / fragmentation)

  • Adjustable gravitational constants

  • Save/load system states

  • Procedural galaxy generation

  • UI sliders for live parameter tuning

Files

  • Gravity Sandbox.rar 35 MB
    59 days ago
Download Gravity Sandbox
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