Devlogs
1.0.3 - Patch Update
A main menu UI overhaul complete with some bug fixes. I forgot to mark the build version in the engine as 1.0.3 (So it's still set as 1.0.2) but hopefully that doesn't matter.
Still a huge thanks to the 6 other Devs that rated my game and my friends and family that tried it out!
Patch Notes
- Added post processing to the main menu UI to give it a cool effect
- Added a chapter/act select screen when creating a new game
- Added a panoramic effect to the main menu for a really cool look (Stolen from SCP:CBR)
- Changed the main menu UI a bit to feel clean and less rushed
- Fixed a bug that allowed the player gain immortality when pausing while talking to Greg (Thanks Bucksplitter!)
- Fixed a few cases where the map needed to be closed off (again)
- Fixed a bug where dropped items could not be picked up again due to certain level triggers interfering with the interaction system
- Fixed a bug where Greg could become exceedingly aggressive and proceed whilst under certain conditions due to level triggers interfering with those systems
- Fixed a misplaced warehouse shelf allowing the player to get out of bounds (Thanks "Dr. Ayon" !)