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​Added More Personality (Build 0.6.6)

BitJump
A browser game made in HTML5

Added More Personality (Build 0.6.6)

Hey everyone!

This update is all about animation, feedback, and personality — making every jump, stomp, and swim feel more expressive and alive.

Oh, and one more exciting note — our little gray cube finally has a name: meet Bit! 🧊
Bit’s been through a lot of testing, tweaks, and tumbles, and now they’re really starting to come alive on screen.

🎮 Player Animation & Feel Improvements

Standard Platforming:

  • 🦶 Added a new stomp landing animation that plays when Bit bounces off an enemy.

  • ⚠️ Introduced an edge-scared ledge animation that triggers when Bit teeters near a cliff.

  • 🌪️ Added a long-fall pose for extended drops before landing.

  • 💨 Refined jump and land squash/stretch, making them slightly more exaggerated for a bouncier feel.

Swimming:

  • 💦 Added full directional swim sprites with dynamic squash/stretch depending on motion.

  • 🫧 Bubbles now trail from Bit during swimming strokes.

  • 🔊 Added a soft “boop” swim sound that triggers on each stroke for rhythmic feedback.

💀 Enemy Enhancements

  • 💥 Added new enemy death animations — enemies now squash and pop more dramatically.

  • 🐟 Added a fish enemy death variant with underwater splash and bubble FX.

  • 🧨 Enhanced explosion and sparkle FX for a snappier finish when enemies are defeated.

Visual & FX Polish

  • 💫 Keys now emit a sparkle burst when collected for a more rewarding feel.

🧩 Summary

Build 0.6.6 focuses on personality and polish — Bit now feels more reactive to the world around them.
Every action has a little more bounce, splash, and sparkle! ✨

Files

  • BitJump v0_6_6.zip 29 MB
    33 days ago
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