Devlogs
Version 0.1.1
Features
- OSX support!
- Add random cosmetics to computer terminals - moss, mushrooms, weeds
- New pixelated look for acid pools and gradual pixelated dissolve
- New wand Cyberskull Whip, tosses a three dimensional spinning skull around that can be parried with a melee hit to spawn multiballs
- SFX for end of mission reward tally
- New wand Electrical Fire, tosses self-propagating fire blobs
- Little footstep sounds when moving
- Wand hacking - purchase wand hacking software in the shop and execute it to mess with the stats of any wand, including a safety rating which causes a wand to backfire and damage you when its value is less than 100
- Random bodies of water or acid are added to maps on generation
- Replaced canyon walls in Escort a herd of nurdles quest to generated 3d mountainous landscape
- Little spores spawn randomly in maps that will cling to you and slow you down
- Mysterious spire in a magma lake scenery added to quest portal room
- Changed stealth cloak color to solid black
- New cloak Hoarder's Cloak, no dash ability, but start with tons of resources and potions
Fixes
- When interacting with an object that shows windowed messages, automatically close previous messages
- Fix buggy creature immobilization when using bubble or prismatic spray
- Corrupting Word works on all creatures
- Refactored all wands to better more dynamic object structure
- Fixed incomplete inventory reset when starting a new game
- Fixed collision box on giant pyramid scenery
- Automatically detect which USB slot a gamepad is plugged into
- Automatically change input when using keyboard or gamepad (this effects instruction language - keyboard keys vs gamepad glyphs)
- Changed camera render culling position to prevent scenery from being hidden when it is too close to the camera