Posted November 07, 2019 by zalphor
V1 Mechanics Changes:
Implemented force based movement.
Added simple checkpoint system.
Added Finish Line "Portal"
Added win condition.
Added level transitions.
V1 Graphics Changes:
Personal textures -
Concrete,
Ball striped texture,
Cracked Earth texture,
Grass texture.
Shaders Added -
Portal shader (slowly changing colors and pattern),
Player shader added (its animated, look closely),
Wall scan shader (scans with red and blue).
Levels added:
4 levels.
Easy start - simple skips and redirection.
Blinded - Misdirection and advanced skipping.
Deceptive - Misdirection and multipath.
Combination - Choose a path, experience a combination of tricks.