Posted October 17, 2025 by kindeyegames
Rendera & Rendera-Control Updates
Rendera:
- ⚡ Performance boost: Optimized WebGL state caching and shader uniform handling for faster rendering
- 🔧 Better C3 compatibility: Fixed state tracking issues that caused rendering conflicts with Construct 3
- ✅ Improved stability: Enhanced validation for WebGL objects and texture coordinates in glTF models
- 🎨 Material swapping: New setMaterial() and resetMaterials() methods for dynamic material changes per instance
Material Swapping Usage:
// Change material for a specific node
model.setMaterial("nodeName", materialIndex);
// Reset all materials to model defaults
model.resetMaterials();