Posted October 16, 2025 by Disruptive Effect
#fixes
v1.0.3
First mayor(ish) update! The layout of the objectives in the dungeon was rearranged. Most notably, Catallena (the rifle unit) is available to play almost from the beginning. This is to give a better feeling of the intended gameplay cycle of the full project, i.e., swapping units and forwarding them together.
The center console, which gives info on the digital dice throws (target DC, and result), is enabled now !
Random triggering of both units attacks have been mostly fixed.
The bug of units triggering damage on enemies while locked 'on watch' has been fixed.
'Current Objective' text label has been added for clarity.
Disruptor Enemy has been disabled ATM, for reworks.
Sound effects and ambient props have been added.