Posted November 06, 2019 by Green Tile Digital
#Patchnotes #Linux #Mac
We've fixed some of the more gamebreaking bugs, and tried peeling off some of the roughest edges of the experience. We've tried listening to the feedback in comments and created videos to see what was a sore thumb for most of the playerbase. The positive feedback for Strobophagia: Rave Horror so far is heartwarming.
Please keep us informed on how the Linux and Mac builds runs, they are highly experimental. We want to support those platforms but our experience with making Unity games for them are limited, so we need data on what works.
Thanks for all the support and helpful bug reports we've recieved so far!