Posted October 15, 2025 by DREAM_SEARCH_REPEAT
Basically i imported everything in GODOT 4.2.2 and make them 'prefabs' you can simply drag and drop in any scene.
For reference, I made a basic cube (without any scaling) and assumed that was the size of a table. From that unit of measurement, I scaled all the other elements in the package. For example, a refrigerator would naturally be taller than that 'cube table,' and an ashtray would be considerably smaller.
The .zip contains the GODOT project files.
Hope it's useful.
:-)