Posted October 15, 2025 by Flightless Lizard
Content:
-Added [6] new enemy types
-Added [8] new minds
-Added [5] new offhands
-Added a new level
-Added a new secret level
-Added 2 new bosses
Fixes:
-The tentacle offhand now recieves damage bonuses when using the Sardine University mind
-Fixed an issue where intestinal villi's color wouldn't reset properly
-The player can no longer impact intestinal villi rapidly
-Fixed an issue that caused the chain lightning offhand to lower enemy knockback
Balance:
-The moray mind projectile now has a limited range
-The moray mind now applies a 50% max HP and 50% charge gain penalty
Changes:
-Rearranged the icons on the save file
-Increased the size of pathfinding cells to hopefully achieve more stable enemy pathing behavior
-Unvisited veins now emit a bright particle effect
-Significantly reduced the enemy density in the Labyrinth of Assimilation, especially in areas with a lot of platforming
-Replaced an enemy in the Hanging Pit with a bubble
-Intestinal villi will now play a sound when the player is knocked into them
-Walls that appear during boss fights will now be removed after selecting a weapon, rather than at the moment the boss dies
-Projectiles that may linger after a boss dies will now be destroyed when the boss dies