Posted October 17, 2025 by Timo_UUDev
The scanner has gained a data saving feature. From now on data saved in the scanner will be available as long as the player remains in the same star system. So in case of docking (when there is an Outpost/Hive) or warp jump to a beacon, scanner data will not be deleted and will be available after reappearing in the star system.
Additionally, the scanner has also gained the function of synchronizing with the scanners of other squadron members. When player joins a squadron or creates a new one, the data collected by player's scanner will be available to all members of that squadron, and the data from scanners of all squadron members will be transferred to the player's scanner.
So, you're flying alone through a star system (scanner onboard)... You meet a friend who invites you to join the squadron. Boom (now a bit of magic), and in a moment you see all the asteroids, planetoids and comets scanned by your friend and your friend sees yours. Yes, your scanners have been synchronized. Want to see how it works? Here's the video:
And finally thanks to the former and current patrons of Unending Universe. Also, thanks to everyone who actively tries to help UU - to regular players for their commitment, to people who share their ideas and opinions about the game. I appreciate any help.
Until next time.