Posted October 13, 2025 by BaroxxTech
#changelog
Different sprites for bosses
Adjusted click behavior in menus
Minor text improvements
Added headers to sandbox views (Attack and Ability)
Tweaked enemy movement and cooldowns
Adjusted spawn behavior for mobs
Increased crowd control range (Crusher)
Added end screen for training mode
Changed the number of enemies
Healing levels will no longer be skipped
Added explosion effect
Added rarity tiers to upgrades
Added extra projectile bounces for certain upgrades
Added level descriptions to the level selection
Fixed issues with class creation and despawning
Language settings are now saved correctly
Fixed keyboard key bindings