Posted October 12, 2025 by Gedcreeper
#Update #Visuals #Platelle
Hello everyone! I've been hard at work polishing up Platelle and making some major leaps ahead- so let's see what's new!
-Controls and movement tweaks- quality of life and general balancing.
-Boss rebalancing- the second boss was often remarked as being far too difficult, so some minor changes were made to make him more readable and playing more fun.
-New NPCs - look in the forest for a bit of gossip about what's going around in the kingdom (;
-Major focus- visual and aesthetic improvements! Particle effects, optimization, tileset changes, and more! The forest especially was something we focused on making unique!