Posted October 12, 2025 by The Workshop Geek
So the focus of this release was changing lanes.
There is now :
- a new effect on the text of the highlighted lane
- a sound effect when changing lane, with varying pitch
- a different shooting sound depending on the lane
- an animation that tries to make the lane appear to zoom out
- a different recoil depending on the selected lane
- a different intensity of the shooting particles depending on the lane
Other than that, the xp particles are now slower if they are not doubled, and faster if they are.
The goal was to make the xp doubling effect more obvious, but the bonus effect is that you can now easily separate the boosted particles from the other chasing you ! That makes the gameplay more interesting
Aaaaand, the mine particle effect has finally been reworked !!
Let me know what you think !