Devlogs
Version 1.0.3: Small Font Patch
InGameTimeSystem v1.0.3
Bug Fix:
- Updated HUD font handling to properly use the Main Font File configured in Database > System 1 settings. When "GameFont" is selected as the Font Face parameter, the HUD now correctly references $gameSystem.mainFontFace() instead of using the literal string "GameFont", ensuring the HUD displays with your project's configured main font.