Devlogs
v1.26 Notes
Hello DungeonSweepers!
I updated the game twice but didn't make a patch note for 1.25 so this is 1.25 and 1.26 patch notes. Polishing the game some more and improving the new player experience. As always, continue to leave feedback in the comments.
General
- Added an overflow xp vfx if you gain xp over the amount needed to level up.
- Added obscured tile tutorial.
- Added an additional tutorial on level up reminding you to level up/heal when at 0 life.
- Added tutorial if you click an enemy and are unsure if you should collect xp. You should almost always collect the xp!
- Updated most library entries to be more direct on what they do and shorter.
- Added achievement icons.
- Updated right click menu to have 2 flags and 2 question marks.
- Removed setting to prevent items and added an associated Ascetic class. This class cannot gain or have items. Updated Ascetic achievement to require that class and have 0 items.
Enemies/Tiles
- Beholder and bricks will no longer appear on the first level.
- Clicking a brick while at 0 health will play a sfx and shake your health.
- Mines auto-diffuse themselves when using mine scroll.
- Updated lovers art.
Bugfixes
- Fixed bug where last level you could scroll, but the right side will always be partially covered by the HUD.