Devlogs
10-9-25
What's in this update:
Multiple spells and tomes
New player UI
How to play screeen
Controls Screen
SFX for slime and player
Music
Old stuff from previous description (some stuff is outdated)
- You can create and join lobbies online (room name and ID code)
- You can add local players in lobby by clicking a button on a controller
- add local player button is purely for testing
- You have two tomes and multiple spells
- You have an inventory
- F to pickup (and level up LOL)
- Q and E to switch slots
- You have three enemies
- Hopping
- Teleporting
- Walking
- You have one boss (giant ghost that teleports around and slams into you). Walk north on the map a little bit
- You have lighting and shadows in some areas
- Collisions are not implemented
- You have one massive map to explore
- Mouse and Keyboard Support
- Controller movement is skewed in multiplayer for right now
- Mouse aiming is broken for right now