Devlogs
More spell checking, fixes & adjustments!
Posted November 03, 2019 by Icelord888
#update #bugfix
Fixes:
- A ton of spellchecking in the early to mid game sections
- Fixed a bug where the game would crash suddenly when traversing to the village entrance
Updates:
- Nerfed power vials, they now only give tou 50 TP instead of 100
- Added more traversable spaces (to other maps) in some parts of the game
- Slightly buffed the mage's magic barrier spell to reduce a bit more damage
- Early game ghosts will now cast the kill spell instantly instead of silly attacking you for 0 dmg.