Devlogs
0.8.2b hotfix
A quick fix:
- Fixed up some brightmaps
- Add GL lights to brightmapped pickups
- Try (and fail to) fix some effects in GZDoom getting stuck inside walls
(I guess that’s just GZDoom for ya, can’t have parity even if I try)
If you were to ask me “how often do you update your projects?”, the answer would be simply “yes”.