Posted October 08, 2025 by CrystalloSaurus
(Actually interesting stuff will be hightlighted this time.
- volume settings
- buttons now have a hover sound
- social links have a click sound
- credits button is properly yellow
- sounds preload to fix a bug where volume wouldnt apply for the first playing of that sound
- moved fps counter back to the left and is even smaller now
- lumi now blinks and changes her face depending on health
- health icons look slightly better
- main menu background blocks now spawn during intro
- ingame settings button no longer moves around
- checkpoint added
- more slight map updates
- turned tutorials into a map editor object instead of its own sprite
- 2 new achievements
- achievements tab
- improved the face on the medals
- camera is more zoomed out
- slight optimizations
- removed slight camera tilt
- replaced skip intro setting with a simple key press
- lumi now sleeps if you go afk for longer than a minute
- changed how particles behave a bit
- climbing particles are slightly less frequent
- replaced crystalcat with an object (which also removed their collision)
- death flash is slightly less bright
- new option to switch how liquid and jump react together (between how it works on mobile and pc)
- in-game settings button is now monochrome and has a thinner outline
- fixed a bug where you would get stuck on slopes (although the fix isnt perfect yet, you move quite slow and shake around a bit)
- fixed a bug where you would cling onto walls
- ceiling detector is no longer delayed
- game now restarts on first start to hopefully fix some desync issues
- objects now dissapear on death (it stacked before)
- bug fixes to the health icons
- bg block overlap should be fixed (i cant figure out the layering so i just make them not overlap lol)
- added a very scuffed softlock detection if you mash movement keys enough when stuck
- fixed menu buttons being oversaturated if you hover over them right after they load