Devlogs
Gamebreaking Bugfix
Posted October 09, 2025 by Riive
BUG FIXES:
- Fixed an issue where dying from butterfly ceiling spikes didn’t reset the player’s state or trigger death SFX/VFX. These now function as intended.
- Resolved a bug causing the bunny’s wall-hanging state to behave incorrectly.
NOTICE:
We’re aware of additional bugs and features we’d like to implement. Further updates will be released after the jam voting period ends.
Files
EE_Web_1.2.zip 42 MB
EE_1.2_Bugfix.zip 69 MB