Posted October 07, 2025 by 0blaster
Hello everyone and welcome to this devlog. Now you might have noticed devlogs are coming in fast. This is because none of the devlogs are about content, they are more about modular system creation.
Now let's talk about Dialogue. I actually used a plugin by nathanhoad, go checkout his content here: https://nathanhoad.net/.
I created an NPC system that loads dialogue boxes (I used the placeholder box so it looks terrible) which was very simple. Even designing dialogue files felt like storytelling instead of coding.
Then the NPC scene loaded the files in with some string addition and used the function to summon the boxes to life.
Thats it for this devlog.