Posted October 07, 2025 by Ivan Hor
#UnrealEngine5 #Blueprint #Flicker #Lighting #Tools #GameDev #EnvironmentDesign
Main Features
Real-time control of Spot, Point, and Rect Lights
Dynamic flicker simulation (no Timeline required)
Adjustable light color, intensity, and cone angles
In-game widget with live parameter display
Trigger zone version for localized light behavior
Clean, optimized Blueprint-only setup
BP_Light_InstaceControl
BP_LightRectWidgetControl
BP_LightWidgetControl
BP_LightWidgetControl_TriggerZone
Flicker_Light_Asset.zip — the latest version is included in this release.