Posted October 07, 2025 by SPOOCEJUICE
I had the most difficulty with choosing a game to make. I had to make sure it was within my skillset for the three week time frame. There’s a lot of different pieces that go into making a game and I had to make sure I paid attention to the things I wanted to get out of the project, and wasn’t overwhelmed with others. While I am proud of the last game I made, I knew making something at the same level and with the same amount of effort would not be viable with my busier schedule, not to mention I have never used C# previously. I was considering making a game where you have to spot the odd one out in a crowd, but I’ve never coded AI before and thought it would be best to avoid in this situation.
I went into this project with clear goals of what I wanted to get out of it, which was learning how to use and navigate Unity and C# for 3D games. This project was a success to me because I was able to achieve these goals. It wasn’t particularly ambitious as a game, but it taught me skills I will be using for future projects. While there were parts of Unity that were completely new to me, there was also some familiarity from using other game engines like Unreal Engine and Godot. The layout was pretty similar to Godot, but working in 3D and with materials was similar to Unreal Engine.
Creating a schedule was something that went well for me. Last game, I put off making my schedule and only planned it after I had done a lot of the work. This time, I made it before starting. It worked out really well for me, since I spread the work out evenly and only had a few tasks per day. I would be able to get things done for the day and know it was okay to take a break, which was helpful to avoid burnout and overworking myself.
Although I generally feel like I need to put as much effort as I can into the games I make, it can take away from the fun of creating something, and overall be unproductive. This game helped me come to terms with the fact I can make things that are simpler than they could have been, and they still have value. By setting out with a goal of what I wanted to achieve with this project, I have specific metrics I can rate my success on, and can confidently say I accomplished what I wanted to.