Posted October 27, 2019 by Ramza
#bugfix #dual-wield #rpgmaker #plugin
I just updated a small fix to version 2.58 correcting the following bug:
This was an error introduced in v2.55 when I added support for locking main or offhand weapons when skills required a specific weapon type. A check was being made for for weapons in the hands of the battlers performing a normal attack without first checking to see if those battlers were enemies first, causing this crash.