Posted October 06, 2025 by DarkShift Interactive
#exit-control #horror #office #indie #first person #immersive #darkshift interactive
Exploring the office just got safer. Based on feedback from the Exit Control community, we’ve added a flashlight so players can illuminate dark corners, hallways, and hidden areas.
Perfect for tense exploration moments.
Enhances immersion and helps navigate areas that were previously too dark to explore comfortably.
Some players experienced crashes caused by the old intro sequence. In this update:
The intro scene has been removed entirely.
Players now jump straight into the game environment, avoiding crashes and saving loading time.
This improves stability across a wider range of devices.
The settings panel has been upgraded to give players more control over their experience:
Adjust resolution and frame rate to match your system’s capabilities.
Makes it easier to balance performance vs. visuals.
Lays the groundwork for smoother gameplay and visual consistency.
For players who are sensitive to flashing lights or intense lighting effects, v1.2 is still available.
Please note that v1.2 may contain bugs or stability issues.
This ensures that everyone can enjoy Exit Control in a way that suits their needs.
Fixed crashes caused by the intro video.
Improved flashlight activation timing and responsiveness.
Resolved collider issues with interactive objects in the office.
Removed legacy script references to reduce errors and improve stability.
v.13 of Exit Control is all about stability, accessibility, and enhancing exploration. Whether you’re a returning player or new to the game, these improvements make the experience smoother, safer, and more enjoyable.