Posted October 05, 2025 by Tallbeard Studios
I have a problem when it comes to finishing games.
Mainly, it's because I finish what I wanted to make, but continue to add more things until the project balloons into a huge mess. Especially when the project is built on hacked together "jam code".
I do think that Cookie Flicker has merits for a full release on something like Steam, but it's at the point where I will have to rebuild most of the game's systems to make it flexible and functional enough to handle additional features.
So, for now, I'm shelving this project to work on a few other things that have been tugging on my interests. It would be fun to come back to at some point when I have more time and experience.
I pushed an update of where it's at currently. Over the past month, I've been making changes here and there, quality of life stuff. The changelog is below.
Thanks again for playing this silly little game, I hope you had fun with it!
-ben