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A Minimal Day

Xenodochium
A browser game made in HTML5

Yesterday & Today

I've been in an odd headspace this weekend, and I was kinda busy yesterday with IRL stuff. Because of that, I actually didn't do anything on the game yesterday outside of thinking about it. And today, all I did was add a single scroll container to my inventory screen that I forgot to add on Friday. There's still so much to be done for the game, but my head just isn't in it. I forced myself to at least accomplish something, so I'm still making progress.

Tomorrow

Tomorrow I should be back at it like normal. I think I will finally dive back into the induction terminal and finish adding the rest of its functionality. It really shouldn't be all that bad, but I need to build a (temporary) cutscene (I'll make it good later), as well as add in the actual induction screen and the rest of the functionality that goes with it.

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